Hardy, Anthony


Topic 1, Assignment 1 - Distance Education

 

 

Traditional  Strategies Digital Strategies & Technologies
 Rollcall (implied)

Swiping ID cards

RFID in ID cards

Pin numbers on key pad

Clickers

twitter with gps?

facebook

Lecture (implied)

Podcasts

Vodcasts

Interactive online simulations that convey the same information (like interactive exhibits in museums)

online lecture delivery systems (tegrity, camtasia, matterhorn, etc)

second life

Didactic Instruction (Q&A - mentioned)

Chat (txt, irc, other chatroom)

Skype/IM sessions (group or individual)

Objective Testing (mentioned)

Clickers

Online testing

Applied knowledge testing (online puzzles that test knowledge)

Demonstrative Teaching (chalkboard, shown)

LMS Tools (blackboard's virtual classroom, etc)

Skype, desktop-sharing, etc

Peer discussion (mentioned)

email

chat (via skype, IM, wiki, discussion boards, forums, irc, etc)

Collaborative editing (wiki, google wave)

Note Taking (shown. mentioned)

Google wave for notes

voice recorders

various tools for online lecture delivery systems with note taking capabilities

speech to txt tools

Handouts (shown)

distributed pdfs (via email, LMS, wiki, etc)

links to original sources (distributed via delicious, LMS, wiki, twitter)

Large Classroom Teaching (mentioned)

LMS tools (wimba classroom, irc, video conferencing)

second life

Group Problem Solving (mentioned)

custom online tools (built with flash, google wave, html5, etc)

chat (all variations)

Metacognitive exercises (implied)

Games/simulations (mentioned)

custom games (via txt, IM, other chat)

digital quests (could even be in a "real" game with relevant information or instructor built "levels"

games on multiple platforms (pc, mac, smart phones)

Overhead projected display (mentioned) any means to display information, either static or dynamic in nearly any medium, to nearly any device

 

Part 2:

Technically, any method can be used in any scenario.  I've heard about twitter used in F2F meetings to brain storm effectively, recording for those who have to miss the F2F class, IRC for in-class discussions, etc.  Of course, methods in Hybrid and Online will be nearly identical as Hybrid uses the full capabilities of online by definition.

 

F2F        
BLENDED
ONLINE

Swiping ID cards

RFID in ID cards

Pin numbers on key pad

Clickers

twitter

(tegrity, camtasia, matterhorn, etc)

Chat (txt, irc, other chatroom)

chat (via skype, IM, wiki, discussion boards, forums, irc, etc)

Google wave for notes

Online testing

Applied knowledge testing (online puzzles that test knowledge)

speech to txt tools

LMS Tools (blackboard's virtual classroom, etc)

Swiping ID cards

RFID in ID cards

Pin numbers on key pad

Clickers

twitter with gps?

facebook

Podcasts

Vodcasts

Interactive online simulations that convey the same information (like interactive exhibits in museums)

online lecture delivery systems (tegrity, camtasia, matterhorn, etc)

second life

Chat (txt, irc, other chatroom)

Skype/IM/other VoIP sessions (group or individual)

email

chat (via skype, IM, wiki, discussion boards, forums, irc, etc)

Collaborative editing (wiki, google wave)

Google wave for notes

Online testing

Applied knowledge testing (online puzzles that test knowledge)

speech to txt tools

distributed pdfs (via email, LMS, wiki, etc)

LMS Tools (blackboard's virtual classroom, etc)

twitter with gps?

facebook

Podcasts

Vodcasts

Interactive online simulations that convey the same information (like interactive exhibits in museums)

online lecture delivery systems (tegrity, camtasia, matterhorn, etc)

second life

Chat (txt, irc, other chatroom)

Skype/IM/other VoIP sessions (group or individual)

email

chat (via skype, IM, wiki, discussion boards, forums, irc, etc)

Collaborative editing (wiki, google wave)

Google wave for notes

Online testing

Applied knowledge testing (online puzzles that test knowledge)

speech to txt tools

distributed pdfs (via email, LMS, wiki, etc)

LMS Tools (blackboard's virtual classroom, etc)